Razer Wolverine V2 Xbox controller feels great, plays well and hits the target for mainstream gamers

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Like most of the new Xbox equipment arriving this month, the Razer Wolverine V2 controller would not have any particular ties to the brand new Xbox Series X and Series S besides timing — it simply made sense to replace the Wolverine fashions for 2020. And the result’s fairly a pleasant wired controller for Xbox and PC, with a extra snug grip and higher buttons and triggers. The dimensions and format could not work for all palms, although.

The Razer Wolverine V2 prices $100 (£100, AU$170) and is out there now. 

A bit bigger than a typical Xbox controller, the Wolverine V2’s grips are one among its strengths. They’re very snug, with a deeper curve than the unique, sloped in order that your index fingers fall naturally on the triggers slightly than overshooting them barely. And the rubberized floor feels grippy with out feeling sticky.

The controller’s complexity falls someplace between the bundled Xbox fashions and the Elite controller. Just like the Xbox Elite, Scuf Elite and others, it has set off stops — impartial bodily toggles to set whether or not you need shallow or deep presses for the left and proper triggers. This generally is a big enchancment for fast taking pictures, or high-quality management over thrusters in house video games similar to Outer Wilds, over the seemingly infinitely mashable triggers on most controllers. In contrast to these controllers, although, it would not have paddles or different programmable switches beneath.

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The motion buttons and D-pad incorporate Razer Mecha-Tactile switches, which ship wonderful suggestions. They’re clicky however have little or no journey much like low-profile mechanical keyboard switches; they make the motion (ABXY) buttons extra responsive for multitap controls like double jumps. Whereas the D-pad delivers clicky suggestions, I discover the buttons a bit of too stiff. Along with an onboard analog audio jack, the Wolverine has the standard share button and an audio configuration button that permits you to management recreation/chat stability.


Lori Grunin/PJDM

A couple of of my points could stem from the dimensions of the controller, which feels prefer it’s made for palms only a hair bigger than mine. It is most blatant on the position of the menu and look at buttons, that are a lot nearer to the highest (nearly stage with the Xbox button) than on many of the controllers I’ve used. My thumbs simply aren’t lengthy sufficient to achieve them comfortably there.

And maybe extra of a problem, the left thumbstick sits immediately between my thumb and the view button, so I’ve to achieve over the thumbstick and have a tendency to bump it. I feel that is an issue with the format, not my hand measurement. I do not just like the twine, both; whereas it isn’t as dangerous as Razer’s too-rubbery ones on the cheaper headsets, I actually want it used the identical kind of braided Flexspeed twine that most of the mice and keyboards use. It is simply rubbery sufficient to have that yummy chew toy really feel my cats love. 


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The analog thumbsticks are additionally a bit of too springy for my style, making it harder to maneuver easily than I like. However with the Razer Controller Setup For Xbox app (from the Microsoft Retailer), you’ll be able to modify the sensitivity, remap buttons, create and retailer profiles and extra.

Regardless of the downsides, I actually do just like the Wolverine V2 — for a wired controller. It is nice for newbies and others who do not want ne plus extremely in options, however like a bit of extra customizability than a low-end or bundled controller can supply.

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Lori Grunin