Whereas it could actually look a bit goofy in motion, the design of the Haptic PIVOT permits it to recreate the feeling you’re feeling if you first make contact with an object. That’s one thing present haptic controllers, together with ones that characteristic glove designs, have hassle replicating realistically.
One other benefit of the PIVOT is that the handles retract after they’re not in use. Microsoft says that it permits you to use it with a keyboard and mouse. It’s simply as simple to think about how that characteristic might will let you use it with one other VR controller, opening up fascinating alternatives for recreation builders. “Introducing the wrist kind issue, or design, into our choices introduced a chance to supply a wider vary of actions with out interfering with the bodily setting across the participant,” the crew that labored on the design mentioned.
To be clear, the Haptic PIVOT is a analysis mission, and we could by no means see Microsoft commercialize the design. Nevertheless it might encourage different firms to method the issue of VR haptics in equally ingenious methods.
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